The spell system for was updated over the past few weeks, a process that took much longer than expected, and caused some burnout, thanks to me not realizing that redoing 150-200 or so spells would take a longer time than expected.
Unfortunately, despite the changes, getting something I'll be happy with will take a lot longer than expected, since some of the spells don't have properties I'm hoping to add, and some will probably need AI improvements or changes to other game systems to be well balanced.
I have gotten quite comfortable adding new mechanics in the DLL at least, so should be pretty well set to keep going on the mod in the future.
Tuesday, June 21, 2011
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